Tier and income tracker

Nuke Tier and Income Table

Record each nuke tier from your run, save the visible name, note what it merges from, and compare cash/sec before deciding what to keep or combine next.

Quick answer

Track tiers from your run before trusting an income comparison.

A useful tier table needs four things: the visible nuke name, what it merges from, its cash/sec, and whether the value was measured before or after a major upgrade.

Best row

A row copied from the current board after the income display settles.

Best comparison

One higher-tier nuke against two of the nearest lower tier, using values from the same upgrade state.

Risky row

A value recorded while codes, upgrades, or new pieces are changing the cash display.

Tier table builder

Add each nuke tier as you unlock or measure it.

Rows are stored only in this browser. Keep notes short and practical, such as "after income upgrade" or "measured before merging."

Add values from your screen. The table does not read your Roblox account or use outside data.

Table summary

Rows saved
0
Total cash/sec
0
Highest tier
None yet
Best single income
None yet
Measured rows
0
Rows to recheck
0
Tier Nuke name Merge relationship Cash/sec Owned Total cash/sec Merge value vs two lower tiers Status Note Action
No tier rows yet. Add the first nuke from your board.

Keep one upgrade state per comparison.

A row measured before an income upgrade can make the merge-value column misleading beside a row measured after that upgrade. Mark rows that need a recheck, then use the before/after tool below when the board is quiet.

Measure safely

Record income when the board is quiet.

Income comparisons are cleaner when you change one thing at a time. If a code reward, upgrade, raid, or merge chain changes the display at the same moment, wait and measure again.

  1. 1. Record before cash/sec. Use the total shown before placing, removing, or merging the piece you want to check.
  2. 2. Change one thing. Add one nuke, remove one nuke, or merge one pair. Do not combine this with a reward claim or upgrade purchase.
  3. 3. Record after cash/sec. Wait for the number to settle, then calculate the difference.

Before/after cash check

Use this when the screen gives you a total cash/sec number but not a clean per-nuke value.

Enter the before and after values to calculate a net cash/sec change.

Copy is available only when the result can be used as a clean per-nuke estimate. A merge replacement is better read as net merge value, not as the full income of the higher tier.

Use the table

Turn tier rows into merge decisions.

Merge candidate

Two lower nukes create a better slot

If the merge-value column is positive, one higher-tier piece is beating the two lower pieces it replaces.

Hold candidate

The lower pair earns more together

If the merge-value column is negative and space is not tight, the lower pair may be worth holding a little longer.

Measure again

Income changed after an upgrade

When a cash upgrade changes the display, mark old rows with a note or re-enter them after the board settles.

Table signal What it means Next move
Positive merge value One higher tier earns more than two of the nearest lower tier. Merge when the lower pair is not needed for another chain.
Negative merge value Two lower tiers still earn more together. Hold the pair unless board space is blocking progress.
Recheck row status At least one row may belong to an older income state. Measure again before using the row for a merge choice.

Common table mistakes

Avoid rows that make the next merge harder to judge.

Mixing old and new upgrades

Income rows from before a major upgrade can mislead later merge decisions.

Comparing rows with different status

A current-board row and a row marked for recheck should not drive the same merge choice.

Skipping merge source

A tier name alone is less useful if you forget what two pieces create it.

Counting reward bursts

Rewards can make income feel higher than the nuke itself. Measure when the display is stable.

Ignoring board slots

A lower tier may be fine until board space becomes the real bottleneck.

Next steps

Use the table with the rest of your run.

FAQ

Nuke tier questions.

How do I track nuke tier income in Merge a Nuke?

Enter the tier, visible nuke name, merge relationship, cash/sec, owned count, and row status from your own run. The table calculates total income and compares one higher tier against two lower-tier pieces.

Why does the table start empty?

Nuke names and income values should come from the current board you can see. A blank table is safer than filling it with numbers that may not match your run.

How should I measure cash per second?

Measure one change at a time. Record cash/sec before and after a merge or placement, and avoid measuring while rewards or upgrades are changing the value.

How do I compare a next tier against two lower tiers?

Use values from the same upgrade state. Compare the next tier cash/sec against two times the nearest lower tier cash/sec, then check whether the result is positive or negative.

What does row status mean?

Current board means the value matches your current screen, measured difference means it came from the before/after tool, and recheck after upgrade means the row may need a fresh number before you rely on it.

Should I merge as soon as I can?

Merge when the next tier improves income per slot, frees board space, or supports your next upgrade. Hold if two lower tiers currently earn more together and space is not a problem.

Does the table save my rows?

Rows are stored only in this browser. You can clear them on the page.