Tier and income tracker
Nuke Tier and Income Table
Record each nuke tier from your run, save the visible name, note what it merges from, and compare cash/sec before deciding what to keep or combine next.
Quick answer
Track tiers from your run before trusting an income comparison.
A useful tier table needs four things: the visible nuke name, what it merges from, its cash/sec, and whether the value was measured before or after a major upgrade.
Best row
A row copied from the current board after the income display settles.
Best comparison
One higher-tier nuke against two of the nearest lower tier, using values from the same upgrade state.
Risky row
A value recorded while codes, upgrades, or new pieces are changing the cash display.
Tier table builder
Add each nuke tier as you unlock or measure it.
Rows are stored only in this browser. Keep notes short and practical, such as "after income upgrade" or "measured before merging."
Table summary
- Rows saved
- 0
- Total cash/sec
- 0
- Highest tier
- None yet
- Best single income
- None yet
- Measured rows
- 0
- Rows to recheck
- 0
| Tier | Nuke name | Merge relationship | Cash/sec | Owned | Total cash/sec | Merge value vs two lower tiers | Status | Note | Action |
|---|---|---|---|---|---|---|---|---|---|
| No tier rows yet. Add the first nuke from your board. | |||||||||
Keep one upgrade state per comparison.
A row measured before an income upgrade can make the merge-value column misleading beside a row measured after that upgrade. Mark rows that need a recheck, then use the before/after tool below when the board is quiet.
Measure safely
Record income when the board is quiet.
Income comparisons are cleaner when you change one thing at a time. If a code reward, upgrade, raid, or merge chain changes the display at the same moment, wait and measure again.
- 1. Record before cash/sec. Use the total shown before placing, removing, or merging the piece you want to check.
- 2. Change one thing. Add one nuke, remove one nuke, or merge one pair. Do not combine this with a reward claim or upgrade purchase.
- 3. Record after cash/sec. Wait for the number to settle, then calculate the difference.
Use the table
Turn tier rows into merge decisions.
Two lower nukes create a better slot
If the merge-value column is positive, one higher-tier piece is beating the two lower pieces it replaces.
The lower pair earns more together
If the merge-value column is negative and space is not tight, the lower pair may be worth holding a little longer.
Income changed after an upgrade
When a cash upgrade changes the display, mark old rows with a note or re-enter them after the board settles.
| Table signal | What it means | Next move |
|---|---|---|
| Positive merge value | One higher tier earns more than two of the nearest lower tier. | Merge when the lower pair is not needed for another chain. |
| Negative merge value | Two lower tiers still earn more together. | Hold the pair unless board space is blocking progress. |
| Recheck row status | At least one row may belong to an older income state. | Measure again before using the row for a merge choice. |
Common table mistakes
Avoid rows that make the next merge harder to judge.
Mixing old and new upgrades
Income rows from before a major upgrade can mislead later merge decisions.
Comparing rows with different status
A current-board row and a row marked for recheck should not drive the same merge choice.
Skipping merge source
A tier name alone is less useful if you forget what two pieces create it.
Counting reward bursts
Rewards can make income feel higher than the nuke itself. Measure when the display is stable.
Ignoring board slots
A lower tier may be fine until board space becomes the real bottleneck.
Next steps
Use the table with the rest of your run.
Estimate offline cash
Use your tier income rows to choose a better cash/sec input before stepping away.
SpendingChoose upgrade priority
Compare whether the next upgrade improves board flow, income, or safety.
RouteClean the board first
Use the beginner route if your board is too messy to measure tier income cleanly.
FAQ
Nuke tier questions.
How do I track nuke tier income in Merge a Nuke?
Enter the tier, visible nuke name, merge relationship, cash/sec, owned count, and row status from your own run. The table calculates total income and compares one higher tier against two lower-tier pieces.
Why does the table start empty?
Nuke names and income values should come from the current board you can see. A blank table is safer than filling it with numbers that may not match your run.
How should I measure cash per second?
Measure one change at a time. Record cash/sec before and after a merge or placement, and avoid measuring while rewards or upgrades are changing the value.
How do I compare a next tier against two lower tiers?
Use values from the same upgrade state. Compare the next tier cash/sec against two times the nearest lower tier cash/sec, then check whether the result is positive or negative.
What does row status mean?
Current board means the value matches your current screen, measured difference means it came from the before/after tool, and recheck after upgrade means the row may need a fresh number before you rely on it.
Should I merge as soon as I can?
Merge when the next tier improves income per slot, frees board space, or supports your next upgrade. Hold if two lower tiers currently earn more together and space is not a problem.
Does the table save my rows?
Rows are stored only in this browser. You can clear them on the page.